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![]() ![]() Konami's Coded Arms has the distinction of being the very first first-person shooter developed for the PSP. Unfortunately, that's where its level of distinction starts and stops. In Coded Arms, Konami has created a shooter so rooted in old-school-shooter design that it feels like a relic from too many years ago. You'll find yourself wandering through randomly generated corridor after randomly generated room, blasting merely competent robots and insects with a scattershot collection of weapons. The control scheme works, but it takes more time getting used to than may actually be worth your time. And the included multiplayer is made less fun by the game's lousy collection of maps. While you might be able to forgive some of Coded Arms' problems simply for the fact that it's the first game of its kind on the system, this kind of forgiveness can only take a game so far, and in this case, it's not quite far enough. ![]() Code:
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